I have done a good effort to try Reaper’s workflows before adapting it to behave like Pro Tools. This first article will be a tour of the preferences and shortcuts with an emphasis on translating the best of the Pro Tools experience to Reaper. It could be useful to know that I’ve been a Pro Tools user for many years so that is the base from which I’m judging my experience with Reaper. This is mostly aimed at game audio but many things may apply to other fields. I’ve been using Reaper for a while now and wanted to write about everything that I’ve learned and also explore the features that I want to know more about. Reaper for Game Audio – Part I: Starting Up – click below to jump straight to your chosen topic: Aircraft – Jet/Propeller Plane Sound Effects.
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